App Development

Create a working prototype of an app in 10 sessions

Primary, Secondary and FE

10 sessions

In-class or extracurricular

Zero to basic programming

Course Summary

  • Student teams design and build an app that solves a problem they care about
  • Teams work their way through a range of activities, split across 10 sessions
  • See below for the Scheme of Work, Student Workbook, and Learning Objectives

Course sessions

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  1. Session 1: Course Launch
  2. Session 2: What's your problem

  3. Session 3: Screening Ideas

  4. Session 4: Request an Expert

  5. Session 5: Get to know your users

  6. Session 6: Plan your MVP

  7. Session 7: Build your MVP

  8. Session 8: Test your MVP

  9. Session 9: Who will pay?

  10. Session 10: Pitch your MVP

Core resource

Course workbook for students

  • This printable student A4 workbook contains practical activities.
  • Guides you and your students through the course.
  • Fully editable, making it easy for you to adopt to meet your needs.

Core resource

Scheme of work

  • Get a quick overview of the course structure
  • Review the learning objectives and otucomes for each session